You can choose up to 11 historical civilizations I obviously chose Rome

There's a category heavely undervalued for rules and mechanics that don't convey non-violent narrative: strategy. As management games like Football Manager in the long run become boring for the passive role attributed to the player, strategic simulators are brain stimulators. Cards and table are for all ages, war is entertaining until your fortress reaches level 30. Wonderful. Civilization VI was given free by the Epic Games Store the thursday before the last (sorry for those coming late). I won't play it for now because i have others in priority but you should give it a try, for those nostalgic of Rome Total War et similia is a great evolution. The developer is Firaxis Games, testimony of how often independent developers are better at programming than billion-dollar studios that struggle with face rendering (any reference to Assassin's Creed Unity is purely random). Can giveaways help sales? More free trials = more market.
Kudos for making it compatible with all operating system currently in use, inclusiveness 10/10. Admit it: you mistook Sid Meier's Civilization The Board Game for Sid Meier's Civilization The Boardgame. Most of the time, in making a review the industry critics tend to give more generous scores than users. Remember when Metacritic gave a 9.5/10 score to Little Big Planet but users rated 6.8 (Steam's user score is 8.8)? Sometimes it isn't the one getting high.
How it was downgrated to 86 escapes human understanding. As any worthy of respect strategy game, it's based on turns. Your aim is to build an empire that passes the eras' test: explore unknown territories, research new technologies and defeat the greatest leaders that made history to give birth to the greatest civilization ever (sounds like a trailer). You can also spread religious beliefs and, if you download Tomatekh's mod, you will be spoiled for choice.
Soundtracks' chapter: majestic. Every age and nation has its own. I learned over time that you can judge a game by the goodness of its soundtracks. I cannot believe players are complaining because continents' music is missing, is already difficult to overlap two musics without creating mess. And by Downloadable Contents new soundtracks go hand in hand with new civilizations. Is it worth buying them? Games are generally exhaustive, DLCs are for nerds (they say that no game is worth if not played in its entirety"). However for the right price: Rise & Fall.
The perfect game to play during a pandemic lockdown. Seeing the trophies' list, platinum doesn't seem difficult to take. The "win a regular game at Deity difficulty" gold trophy is less rare than "Build a Colossal Head adjacent to a Holy Site with a Temple" bronze as seen in PSNProfile, there's nothing to brag about. If you're wondering why that title: it's a meme derived from a sponsorship of Rise of Kingdom made by the italian youtuber MikeShowSha.

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